![]() Killzone was given Sony’s marketing budget and was dubbed as a “Halo killer”, in reference to Bungie’s seminal sci-fi shooter series. While Shellshock is more of a forgotten game (though it did spawn a sequel developed by Rebellion), Killzone was “the” game. Before Killzone’s launch in late-2004, the studio had no real experience developing shooters for modern home console platforms, so naturally they jumped in and created two at once: Killzone and Shellshock: Nam ‘67. Killzone’s history begins with Lost Boy Games, who rebranded to Guerrilla Games back in 2003 after developing a series of work-for-hire Game Boy Color/Game Boy Advance games. The History of Killzone Killzone Liberation Today, we’re asking the question: will we ever see a new Killzone game? On top of that, the developers Guerrilla Games have been busy working on the Horizon series. ![]() For games like Resistance or Killzone though, they’ve fallen by the wayside.Ī series that offered the answer to the question “what if you fought Nazis in space?” Killzone felt like a core part of Sony’s portfolio for a good decade, but with the added focus on third-person from the end of the PS3 generation to now, there’s been no room for it. Sure, there’s plenty of differences between Spider-Man, Days Gone and Sackboy, but third-person action adventure is a common throughline that connects them all. ![]() It’s no secret that, at the time of writing at least, Sony’s focus when it comes to their exclusives is on third-person action adventure games.
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